/sneak preview.
Please note that the referenced assembly is based entirely on code from luvtechno.net.
/sneak preview.
Please note that the referenced assembly is based entirely on code from luvtechno.net.
Unless otherwise specified, this work is licensed under a
Creative Commons Attribution-Noncommercial-Share Alike 3.0 Licence.

6 Comments
This is really nice. I am writing something like this to connect to Arduino and openframeworks. It would be the next step, though, to have this completely in the C#/VB component (no referenced assembly). It would be somewhat easier to use and more lightweight. Are you doing it or should I?
Hola Giulio,
my exam session is just starting, so sadly i don’t know when i’m gonna have time to dig through this again.
please go ahead
i don’t really agree about the lightness though if we pop everything up in a scripting component… these things get recompiled every new refresh, as far as i remember from the old gh google group. but then again, you worked some serious magic with the engine components, so maybe you know more on this… you can get the source code of the luvtechno.net link in the post, or there are quite a few other implementations of osc.
man, i’d love to get some hacking done together in the future
You have no idea how excited I am to see this. Will be following closely.
thanks! will try to make as soon as possible something out of this, especially the reverse (processing -> gh).
yes, I have been following the OSC .net development for a bit now for these very purposes. gonna dip in and see if I can’t get info into GH from sources out there….
have been trying to reproduce this sketch
with a string of streaming data .. am having difficulty on the processing side … wondering if you could post the processing file for the ghx definition to get me started with the workflow