un didi

Entries categorized as ‘books’

Circle packing a book cover

October 8, 2007 · 2 Comments

It’s lame to work on familiy business, and even more to blog/brag about it, but I give you Romania’s first ever (probably) computational book cover!
The process behind the graphics is circle packing. Algorithm bravely inspired by the description that this brilliant guy posted on the RhinoScript Wiki.
Oh, and someone had this idea to use sphere packing (which is essentially the same with circle packing only in 3d) in architecture.

Categories: architecture · books · circle packing · processing.org · sphere packing

Boids

March 11, 2007 · No Comments



Boids. Simple algorithms to seek (or arrive), evade, separate, flock etc. extended in troix d.
You can find some theory here.

I’m having lots of fun with them.
Also, I found the red book of opengl online for free.

This Vector3D library saves me a lot of headaches. On the same site there you’ll find some simple 2d boids.

I am planning on starting to make direct opengl calls. At least for the tails of the boids.

Categories: books · computational · p55

Strange Attractors // Patterns in chaos

January 20, 2007 · No Comments

This book on Strange Attractors is so interesting I am drooling over it right now. Good for anybody, even the mathematically stupid.

A random illustration from the book.
Yep, it’s free to download.
Go p55 it!

Categories: books · computational · p55