un didi

Entries categorized as ‘processing.org’

Constanta - design proposal for the waterfront of the leisure port

March 29, 2008 · 1 Comment

prezentare_1250.jpg mobilier-copy.jpg plansafinala3_1200.jpg plandesfasurate_1200.jpg

We started out on this by analyzing the area and its surroundings from the point of view of circulation (more on how we did this). How would people move around? The conclusions from this study where integrated later on in the project.

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Next we took on the task of (re)creating the landscape - modify the terrain in a functional yet unobtrusive way. Formal concepts revolved around radiolaria, foam, water, waves etc. Luckily we had a working circle packing applet in processing ready (which was used for this). From here on, it was quite straightforward: expand the circles to smooth spherical caps and smartly transform them into urban furniture.

The interstitial space that remained between the”bubbles” is packed with wood alongside the routes we discovered to be ideal using the circulation study. The rest is English lawn :) pure green smartly-cut grass.

This project is a collaboration between Veronica and me.

Tools we used include:
Processing was VERY important early on in the design process - we used it for the circulation study as well as for the early circle packing experiments (size, density, spread etc).

Rhino and RhinoScript: RhinoScript is great - we used it extensively (create spherical caps based on the generating circle’s radius, expand circles, contract circles, import circles which the processing applet generated, etc.). Rhino was used for everything else - 3D modelling and, of course, making valid STL files for the 3D printer and also exporting the right things for the laser printer.

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Laser cutting was done here (as always).

3D wax models were kindly made for us by mazarom (at the moment the only 3D printing service in Bucharest). If you need a complicated model, don’t hesitate to contact them!

Plotting the final presentation was done at studio spot. They don’t have a webiste

Categories: architecture · arhitectura · boids · circle packing · code · computational · portfolio · processing.org · programming · rhinoscript
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State of the union

March 8, 2008 · No Comments

How things are going on:

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Work done for the current school project by Veronica and me. This is just a snapshot, stay tuned for more. I’ve written 2 pretty interesting scripts for this one… so stay tuned.

Categories: architecture · arhitectura · circle packing · computational · processing.org · programming · school

Urban circulation study…

March 1, 2008 · 3 Comments

 or swarm intelligence?

Using processing to make a circulation study in a public area. It’s for the current school project. More details later.

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I’ve used Shiffman’s boids sketch as a start, and gradually started building up with some attractors, Point Obstacles (which are attractors with negative pull basically), and Linear Obstacles (which were a little bit tricky, but this helped out a lot). Also very inspirational were kokkugia’s experiments.

When it’s nice and propper, I will  add some details and upload the code/sketch.

Categories: architecture · arhitectura · boids · code · computational · processing.org · programming
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Circle packing a book cover

October 8, 2007 · 2 Comments

It’s lame to work on familiy business, and even more to blog/brag about it, but I give you Romania’s first ever (probably) computational book cover!
The process behind the graphics is circle packing. Algorithm bravely inspired by the description that this brilliant guy posted on the RhinoScript Wiki.
Oh, and someone had this idea to use sphere packing (which is essentially the same with circle packing only in 3d) in architecture.

Categories: architecture · books · circle packing · processing.org · sphere packing