Latest school project:
The project required us to design an archeological center consisting of one conference room (75 seats), three workshop spaces and a bar/buffet [+ reception and service spaces]. Adjacent we will have to design a small hotel/pension, so our projects will have to be able to scale up formally (and function-wise).
My project is based on the act of cutting open the ground and inviting people and light inside pays tribute to a defining part of archeology “per se”: excavating sites in order to recover cultural remains and other artifacts in order to better understand mankind.
The overall form of the building emerges in a subtle way from the surrounding landscape, inviting its discovery in a less violent manner. Not choosing to mark its presence in a classical/standard way was a decision taken so as to echo the fact that archeology has the task of surveying areas in order to find new sites – information is never out in the open and its artefacts are hidden – at the same time not disrupting the surrounding beautifully curved landscape.
The space inside curves gently around three interior courtyards, following the natural terrain. Luminaries assist the inerior courtyards both formally (composition-wise) and functionally (in providing natural sunlight).
3D Print and cardboard:
3d printing done on a nice ZCorp 510 at Spot Desing – thanks for the flexible payment option and patience!
Boards printed at duostudio (Y!: studio.plot) inside the English passage – thanks for the longlasting quality, 15% early bird price cut and friendly staff 😉
Also thanks to our assistant teacher (andra panait) which happily provided help and counseling during her private (spare) time.